Change the double panel into a single panel, and all the doors in your model have a single panel, too. Change the door’s glass, and the glass in all component instances changes. Tip: All this business about the definition and instances is important, because when you edit entities within a component instance, you edit the definition, too. Inserting components, later in this article, explains how insert one or more component instances. In the following model, you see two instances of Framed Half Door with Double Panel. The component definition outlines what that door looks like, and you can insert as many instances of that component into your model as you like.
So, say you want to use a premade component called Framed Half Door with Double Panel. When you insert a component into a model, you create a component instance, which is based on its definition.A component definition provides a blueprint for how all components of a specific type appear and behave in the drawing area.Gathering intelligence about componentsīefore you start inserting components, you need to know that every component has a definition and an instance:.Adjusting a component’s insertion point.